

SkinningĬustomise your development environment by choosing from our predefined skins or creating your own. Laptop Modeįor all of our users who develop on laptop pcs we have developed an efficient workflow that does not get in the way of development. With our integrated tutorials you can have your learning materials docked directly in your workspace. GameMaker Studio 2 uses your YoYo Account to provide a single login for all your game making needs. Import your GameMaker: Studio projects directly into Studio 2 and have them ready to run in a matter of minutes. You may modify these scripts to suit your needs.Using a single development workflow GameMaker Studio 2 allows you export your game directly to Windows desktop, Mac OS X, Ubuntu, Android, iOS, tvOS, fireTV, Android TV, Microsoft UWP, HTML5, PlayStation 4, and Xbox One. HUD and Inventory elements - By Buch From Ĭastle Village Song - Trent Mahaffey - may use the scripts in personal or commercial projects. Shirtless Hero - By Balmer from īutton and Keyboard icons - By Vreyll from itch.io Tileset and background on the GameRoom - By ansimuz From - Luis Zuno. Doc on how to use the collision box scripts for hurtbox and hitbox and how to use the state machineĪrt assets and music was not created by me, credits below:īoxy Bold Font - By cemkalyoncu from - Clint Bellanger. Debugging scripts such as displaying hitboxes and con of vision during testing System to deactivate objects outside of view for better performance Camera Shift (use right analog stick on a controller to shift camera around by some distance to look around) Dynamic textbox and conversation system between NPCs and player Multiple type of enemies (close combat, ranged and flying) Hitbox (you can place multiple hitboxes around an attack on the same sprite frame and each with its own damage value, good for fighting games as well) Damage dealt display (critical damage labeled) HUD for Health, mana and stamina bars and use item selection Most items will display on the character like using a weapon or wearing armor Equipment, equipped items affect the character's stats. Inventory system with multiple item types such as weapons, sub-weapons, armor, accessories, use items and relics Change Audio, Video and Control settings The project contains all you need to run the engine, you can pick and choose what you need to create your own games! You can get the project to create your own platform games at: This is a demo game showcasing the Platformer Engine. Platformer Engine created in Game Maker Studio 2.3.
